
ネクロバインダー
Necrobinder
大鎌
Normal213ダメージを与える。 このカードのダメージが永続的に3増加する。
Upgraded213ダメージを与える。 このカードのダメージが永続的に4増加する。
Basic Info
- Type: Attack
- Cost: 2
- Effect: Deal 13 damage. Permanently increase this card's damage by 3. Exude.
Rating
A 2-cost 13-damage Attack that permanently boosts its own base damage by +3 on each use, then Exudes. The card Exudes per combat, but the +3 damage persists to the next combat — so across a run it grows 13 → 16 → 19 → 22 and keeps climbing.
Only one play per combat, but the permanent scaling means late-run Great Scythe can be dealing 30-40 damage per cast. Starts at a modest 13 damage for 2 cost, but used every combat it turns into a 1-shot superweapon by the final boss. Pair with deck thinning to ensure Great Scythe lands in hand every fight, and by Act 3 it's a run-defining finisher. With Call of the Void (Exude damage bonus) every Exude also stacks extra damage.
Rating: A-tier (permanently-growing Exude finisher, dominant in the back half of a run)
How to Use
- Play it every combat — the permanent +3 compounds across the run
- 2 cost is a bit heavy early, but the long-term cost efficiency more than compensates
- Combine with Call of the Void so each Exude also fires bonus damage
- By late-run, a fully grown Great Scythe is the highest single-hit finisher in the deck
Synergies / Deck Types
- Call of the Void: Power adding damage per Exude. Every Great Scythe Exude triggers bonus damage
- Gather: 2 draw + Exude Skill. Improves odds of seeing Great Scythe every combat
- Reap: 3-cost, plays every hand Attack. Includes Great Scythe for a massive combined burst
- Debilitation: 3-turn Weak × 2. Late-run Great Scythe's damage gets amplified on Weak enemies
- Withered Strike: Weak-apply Attack. Pre-Weak the target so Great Scythe finishes harder